Android Development – Simple 2D Graphics Part 2

In this second of a two-part series, we will finish our simple Tic Tac Toe board by responding to user screen presses and drawing Xs and Os on the board as appropriate. We will be continuing with the code developed in Part 1, so review that as needed. Initial Strategy In the first part of [...]

 
Android Development – Simple 2D Graphics Part 1

In this first of a two-part series we’ll be going over some of the 2D graphics primitives that are provided by the Android SDK. To demonstrate this, we’ll draw a Tic Tac Toe board that responds to user presses. The first part will be the drawing of the board. In the second part we’ll capture [...]

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